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Curriculum Outline

We work primarily within The Foundry’s NUKE, a world renown software that allows for more personalized exploratory options. The Compositing program is also enhanced by the supplementary contributions of other specialty software such as Modo, Mari and Silhouette. Each week, students participate in lectures and demonstrations that assists them with the learning processes and teaches various VFX techniques. Industry Studies Class provide students with current media, breakdowns, and techniques from real-world industry examples. Every Friday, our students gather for weekly screenings; where in-progress or finished projects and courses are analyzed by a professional VFX Supervisor (and on occasion guest mentors). This gives a chance for our students to hear valuable feedback that will assist them creating an industry relevant demo reel. Students are given the opportunity to work on individual projects and in small group projects working closely with their peers. Through this program, students will learn specialized compositing techniques such as BG Preparation (paint-out, rotoscopting, keying, etc.), 3D integration, digital make-up, set extension, green screen integration, advanced colour correction and many more.

Visit the STUDENT PROFILES gallery to view examples of completed showreels.

Term 1 - Studio - 5 Months

  • Orientation/Basics
  • Compositing Essentials
  • Project relevant technique lectures
  • Project 1 – Title
  • Course 1 - Sign Replacement (2D)
  • Course 2 - Logo Replacement (3D)
  • Course 3 - Intro to Rotoscoping
  • Course 4 - Screen Burn-ins
  • Course 5 - Full Body Rotoscoping
  • Course 6 - Tracker Paint-out
  • Project 2 – Invisible Effects
  • Course 7 - Rod Removal & Articulate Roto
  • Course 8 - Reflection Paint-out
  • Course 9 - Leg Paint-out
  • Project 3 – Ethereal Effects (Ghost)
  • Weekly Industry Studies and Portfolio Screenings

Term 2 - Studio - 5 Months

  • Project Relevant Technique Lectures
  • Advanced Compositing Techniques & Challenges
  • Project 4 – Reflective CG Object
  • Course 10 - Muzzle Fire
  • Course 11 - Digital Make-up
  • Course 12 - Set Extension
  • Project 6 – Group
  • Weekly Industry Studies and Portfolio Screenings
  • Career Prep & Artist Marketing

Term 3 - Industry Practicum - 2 Months

  • Placement within the VFX Industry as a Junior Compositor
  • Assessments – Attendance & Assignments
  • Self Development
  • Career Prep and Demo Reel Updates
  • Job Placement Assistance
  • Graduation

Instructional Delivery Methods

  • On-site delivery – supervised and unsupervised classroom and studio access
  • One-on-one mentoring with industry professionals
  • Project-Based Learning, a technique which enables the students to explore and grasp concepts and methods within a simulated production pipeline demonstrations/lectures
  • Individual and group projects
  • Additional Compositing challenges
  • Weekly Screenings where Mentors provide valuable feedback
  • Extensive training library and online resources
  • Location and green screen/studio shoots
  • Studio tours (Vancouver)
  • Visiting artists and guest speakers
  • 8 week Practicum in a local Studio

  • Technique Lectures

    Demo Reel Creation with Mark Bénard

  • One-on-one Mentorship

    With Ganz Ramalingam and Michelle Ross

  • Specialized Technique Workshops

    Matte Painting with Jeremy Hoey and Kent Matheson

  • 2 month Practicum Placement

    Class 12 - Moving Picture Company (MPC)

  • In Studio Filming

    With Trevor Moniz and Mr. Bones

  • Industry Studio Tours

    Sony Pictures Imageworks with Greg Berridge

  • Location Shoots

    On top of Whistler with Class 12

  • In the Field Workshops

    Set Extension workflow with Michael Gomes

  • Industry Studies

    Pirates of the Caribbean - Behind the Scenes

  • Industry Guest Speakers

    with Compositing Supervisor, Brian Conner

  • Additional Compositing Challenges

    With Jeremy Kim and Ria Bénard

  • Extensive Training Library

    Over 50 Terra-bytes of Resource Materials

  • Location Shoots

    Filming our Digital Matte Painting Project Plate

  • Expansive Media Library

    Blue-rays, Art Books, and Games

  • Location Shoots

    Filming our Title Project Plate

Students develop and enhance their skills in the following areas:

ANALYTICAL

Understand the fundamentals of 3D & Compositing techniques for creating visual effects shots. Develop the ability to choose the most efficient and appropriate techniques and tools to create the required shots in production.

TECHNICAL

Develop the ability to use specific production techniques relevant to industry. These include standard skill sets such as camera tracking, basic 3D asset generation, photorealistic 2D / 3D rendering, keying, roto/paint, matte painting/set extension, 2D / 3D compositing, grain management, photographic principles, advanced colour correction and more.

CREATIVE

Analyze and apply art direction and creative choices through the use of colour, composition, movement and production techniques to achieve the desired look.

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